AI Insights · Timothy · March 2022
Top 5 Puzzle RPG Apps on Android in Chile: Q1 2022 Performance
The top 5 Puzzle RPG apps on Android in Chile experienced varied performance in Q1 2022, with notable trends in downloads, revenue, and active users.
In Q1 2022, the top 5 Puzzle RPG applications on the Android platform in Chile showcased diverse performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on Sensor Tower data.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw fluctuating weekly revenue, peaking at approximately $6.8K in the first week of January and experiencing a low of around $1.3K in early February. Weekly downloads also varied, starting at 11K in late December and gradually declining to about 3.1K by mid-January, before stabilizing around 3.8K towards the end of March. Active users showed a rebound from a low of 6.2K in mid-January to 8.7K by the last week of March.
Slugterra: Slug it Out 2 by Nightmarket Games had relatively stable weekly revenue, with minor fluctuations around the $300-$500 mark. Downloads saw an increase from 1.5K in late February to a peak of 3.8K by mid-March. Active users followed a similar trend, rising from 5K in late February to 8.8K in mid-March.
Empires & Puzzles: Match-3 RPG from Small Giant Games maintained a steady weekly revenue, ranging between $6.3K and $8.8K throughout the quarter. Downloads remained relatively consistent, hovering around 1K per week with minor dips. Active users showed a slight decline from 8.7K in late December to 7.4K by the end of March.
Call of Antia: Match 3 RPG by FunPlus International AG experienced a decrease in weekly revenue, starting at $1.3K in mid-January and dropping to around $318 by the end of March. Downloads also fell from 2.2K in early January to just under 300 by the end of the quarter. Active users decreased from 4.4K in early January to about 2.2K by late March.
Best Fiends - Match 3 Puzzles from Seriously Digital Entertainment Oy. saw a gradual increase in weekly revenue, peaking at $1.5K in early February. Downloads varied, starting at 576 in late December and peaking at 923 in early February before stabilizing around 590 by the end of March. Active users remained relatively stable, hovering around 5.6K to 6.6K throughout the quarter.
These insights are based on Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.